Alejandro Contreras
https://github.com/alexsmart007
contreras.84@buckeyemail.osu.edu | (614) 802-7074
Objective:
A graduate of Ohio State University with a Computer Science & Engineering degree looking to enter the Games Industry as a Game Developer
Experience:
Game Mechanics Developer – ACCAD’s Game Mechanics Library
Visit Site Here: https://u.osu.edu/gamemechanicslibrary/
The Ohio State University, Columbus, OH – 12/2022 – 08/2023
Worked as a developer for an OSU library that aims to create and update a set of mechanics for the Unity Game Engine. Worked closely with Scott Swearingen, debugging existing mechanics, creating white boxes, and developing original mechanics such as Wall Jump, Ladder Climb, and Wall Climb. Updated library website using HTML and itch.io.
Teaching Assistant – CSE 3902 – Project: Design, Development, and Documentation of Interactive Systems
The Ohio State University, Columbus, OH – 08/2022 – 05/2023 (2 semesters)
Worked as a Teaching Assistant for Prof. Neil Kirby’s game project class: CSE 3902. The class consisted of recreating the original Mario/Link games, using maintainable code practices such as low coupling, high cohesion, and complex design patterns. As a grader, I hosted biweekly office hours, answered emails/Piazza posts, and graded 5 Sprints for every group’s project.
Teaching Assistant – CSE 3541/5541 – Computer Game and Animation Techniques
The Ohio State University, Columbus, OH – 05/2022 – 08/2022 (1 semester)
Hired as a grader over the summer for Professor Naeem Shareef’s CSE 3541/5541 class. I held office hours twice a week or for appointments where I help students with labs or anything related to the class. Graded each lab for the class, which is a collection of Unity projects. I answered questions on Piazza and helped any students who reach out to me through email or otherwise.
Teaching Assistant – CSE 2221 – Software I: Software Components
The Ohio State University, Columbus, OH – 08/2020 – 08/2021 (3 semesters)
Worked as a grader over the course of a full year for Professor Paolo Bucci’s CSE 2221 class. I helped students with Java programming, graded students’ programming projects/homework, answered and quickly responded to any student’s emails asking for any appointments or questions, and held office hours twice a week to assist students, answering any student questions.
Education:
The Ohio State University – Columbus, OH | GPA 3.641/4.0 |
Bachelor Of Science: Computer Science & Engineering with Minor in Game Studies, Graduated 05/2023 with Cum Laude
Projects:
Yips – Detective Adventure AI Game Created with Full Voice Acting, AI-generated content, and Branching Narrative
StarGazer – Single Player Adventure Puzzler with Crafting System and Fully Original Art, Sound, and Story
Soul Purpose – Single Player Story-Driven Adventure Game with Difficult Moral Decision-Making and Branching Narrative
Unity Game Collection – A collection of a bunch of smaller games in Unity: Treetop, Fruit Market, Spider Adventure, Boreas. A virtual enviroment, a siderscroller, a top-down puzzle platformer, and a FPS adventure game
Ninja Froniter – Single Player Platform Fighter Adventure Game with 4 levels, wall-running, shurikens/sword, wall-jumping, multiple endings, and timed level medals
Tank Game – Single Player third person tank game made in Unity with a bouncing projectile mechanic, enemy AI, and procedural level creating
Vertical Mario – Mario Side-Scroller in Visual Studios with C# & GitHub with unique Enemy AI, Level Transition, Camera, and Soundtrack for 2nd Level
Skills:
–Langauges: Fluent in English and Spanish with Strong Communication Skills
–Programming: Python, Java, HTML, C, C++, C#, Socket Programming, SQL, and x86-64 Assembly
–Software: Subversion, Vim, GitHub, MATLAB, Visual Studio, SolidWorks, Eclipse, MonoGame, Blender, Unreal Engine, Unity Engine, DataGrip
–Operating Systems: UNIX/Linux, Windows, Mac OS
Resume:
Alex Contreras Resume Download